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From the origin of the time traveling ship, to the VFX that completes the illusion, a complete look. Explore the crossover between fact and fiction, as the Legends team makes contact with a variety of eras throughout the series.

Time travel with the heroes and villains of DC's Legends of Tomorrow. See all the bloopers and blunders from the first season of DC's Legends of Tomorrow. Description When heroes alone are not enough…the world needs legends. EPISODE 16 Legendary After the numerous sacrifices the team has made since the beginning of this ride, Rip decides that it's time they each decide their own destiny and returns them to Star City a few months after they first left. Introducing the first season of DC's Legends of Tomorrow.

Entertainment Inc. DC's Legends of Tomorrow, Seasons DC's Legends of Tomorrow, Season 4. DC's Legends of Tomorrow, Season 6. DC's Legends of Tomorrow, Season 3.

DC's Legends of Tomorrow, Season 7. DC's Legends of Tomorrow, Season 5. Shadowhunters, Season 3. Supergirl: The Complete Series. Arrow, Season 8. Lucifer, Season 4. The Flash, Season 8. Yellowstone, Season 4. Yellowstone, Season 1. With darkness on the rise in , the team realizes that a new host of problems have risen as they have been cleaning up history. Sara tries to save Ava from a fate worse than death while battling her own demons.

Nora and Constantine work together to take down a powerful demon. Meanwhile, Zari gets unsolicited advice from Mona, Charlie and even Rory. While Ray is worried about Nora, he is suddenly faced with his own problem that forces him to do the unthinkable.

Nate and Zari are stuck in an awkward limbo, so Sara devises a plan to send them on an easy mission together. Meanwhile, Charlie and Rory are approached with a lucrative offer that could upend their lives. With Constantine missing, the Legends struggle to find a way to track him.

When Sara hesitates to make a tough call, Rory steps up creating a wedge in the team. Meanwhile, Ava gives Gary the responsibility of handling the Bureau performance reviews for all the Agents. With things getting out of control, Sara and Ava concoct a bold plan to take back the Time Bureau. But when things go awry, Zari and Charlie must work together to discover what Neron is planning.

Elsewhere, Constantine is given a tough choice on who to save from Hell. While on a mission to find Ray, Constantine and Nora discover Neron's evil plan.

Nate convinces the Legends to think outside the box and suggests a dangerous plan to unite magical creatures and people to save the world.

Nothing will ever be the same. Sara, Ray and Mick are shocked to discover that the Legends have become famous. The Legends discover that their new problem is Rasputin. Constantine thinks he knows the reason for new time blips and informs the team that it won't be easy to defeat.

Sara, Ray and Constantine devise a plan to capture him while Ava and Rory sit on the sidelines for the time being. They soon realize that they need to worry less about Bugsy and more about his girlfriend.

Ava is struggling with being on the sidelines with Rory. When the Legends discover a new Encore, Sara, Rory and Ava end up crashing a high school reunion to attempt to stop a serial killer from finishing unfinished business. The Legends devise a plan to send Nate, Ray, Nora, Behrad and their hostage Zari, back in time to try and intervene in order to try to save everyone including them.

Meanwhile, Constantine is annoyed that Charlie has been squatting in his old home, but it might be the blessing in disguise they were not looking for. When Sara is called away on business, she leaves Ava in charge and Ava tries to impress the team as they try to take on their latest Encore, Marie Antionette. Meanwhile, Constantine finally confronts someone from his past with the help of Charlie, which leads him on a journey through his past. Ray plans a date night for him and Nora, but all goes awry when an Encore shows up making the team think on their feet and create a lie to keep the Encore at bay.

While trying to fool the Encore, Ava learns what Sara was really doing while she was away and confronts her. Charlie and Constantine make a deal to work together, which will benefit both of them. Meanwhile, Rory is upset when he gets negative comments about his book, so Zari helps track down who the critic is, and Rory gets more than he bargained for.

The Legends continue their hunt for pieces of the Loom of Fate and find themselves face to face with William Shakespeare. Ray, Nate, Rory, Constantine, Charlie and Behrad stay a little longer on the mission making things worse after lying to Sara. Meanwhile, Ray and Nora make another big life decision that leaves the team surprised and best buds, Nate and Ray, on the outs. Zari has been having trouble feeling like herself, so she goes on meditative journey at the suggestion of Behrad.

Meanwhile, Ava volunteers to try and help Rory with a personal problem. With Sara recuperating from her latest battle, Charlie starts to notice something might not be right with her. Still searching for the Loom, Constantine and Zari find themselves trapped in a boarding house with a slew of out-of-time Encores.

Everyone is eager to use the Loom of Fate, but the team must decide who they want to bring back first leaving Charlie to make a tough choice.

Sara struggles to understand what has happened to her and with the help of Constantine and Ava, they try to figure out how to help her. Meanwhile, Rory has a guest on the ship that he is trying to impress.

The Legends find themselves going back to college and form a sorority in order to try to retrieve an ancient artifact called the Chalice of Dionyus that will help Charlie operate the Loom of Fate. Meanwhile, on a father-daughter weekend, Rory takes Lita on a college tour, but Rory bails on Lita for an unexpected reason. After drinking from Chalice, the Legends have immortality for 24 hours, which gives them time get to the Waverider and use the Loom of Fate.

Meanwhile, Gary is left on the ship and once he discovers what is going on, he takes something important to the sisters. After Charlie does the one thing that goes against her nature when it comes to her sisters, she tries to protect the Legends by scattering them in different television shows. Still controlled by the Fates, the Legends find themselves in esque world, they soon discover that things aren't as they thought they would be. The Legends must convince the civilians to trust them and stand up for their right to choose, but the Fates don't make it easy by resurrecting the Encores once again.

After a night of celebrating their beating the Fates, the Legends quickly discover that Sara is missing. Ava sends Rory and Behrad to follow a lead on who can possibly help them find Sara, while Constantine tries to work his magic.

Meanwhile, Sara does all she can to try to escape but is shocked to learn who one of her kidnappers turns out to be.

The Legends find themselves tracking an Alien in s San Bernadino and having to figure out what is making the town go on a feeding frenzy.

Meanwhile, after crash landing, Sara tries to figure out a plan and runs into none other than Amelia Earhart. The Legends find themselves in trying to defeat an Alien warrior which leaves Zari no choice but to enter a popular singing competition.

Sara finds herself struggling after being attacked but someone familiar helps her to keep searching for refuge. Meanwhile, Zari and Constantine have a much-needed conversation with each other. The Legends are shocked when Rory takes command and manages to find the location of an important Alien, but he also lands them in the middle of the Cuban Missile Crisis.

The team makes the decision to split up, leaving Nate and Zari to work together to stop a nuclear disaster alongside JFK while Behrad tries to leverage his newfound friendship to stop Castro from starting a war. Meanwhile, with Spooner's help, Rory makes an unlikely deal that could lead him on a solo mission to find Sara. With Astra now a mortal, she finds it hard to adapt to the real world with no guidance from Constantine.

Frustrated and lonely, Astra makes a new friend who promises to help her, but her eagerness for the easy way out could have some real repercussions for those closest to her. Meanwhile, Sara meets the person responsible for her kidnapping and tries to convince others to help her escape.

Mick takes the Waverider and Kayla to try and find Sara, but these enemies find themselves needing each other to survive after landing on the possible planet Sara is being held captive. After a report of an Alien attack, the Legends return to their new headquarters where both Spooner and Astra try to connect to the Alien.

Meanwhile, Sara devises a plan to escape by using her charm to win over Bishop. With Ava a wreck, the Legends make a last-ditch effort to keep Sara from being abducted in the first place, even knowing that it will alter the timeline.

Sara grapples with a discovery about herself and is shocked when Rory finds her on the mystery planet. Meanwhile, Spooner envisions what her life would be like if she hadn't joined the Legends. With everyone finally back together, the Legends find themselves looking to Nate to keep everything calm while in the old West on a mission to find an alien.

After trying to keep things normal, Sara reveals her secret to Ava and the team, leaving them all shocked. Constantine looks to Gary who might have the answer to his problem. Spooner and Astra are forced to work together despite their clashing personalities which ultimately helps push them to hone their powers.

Behrad is disappointed because the Legends have forgotten his birthday. Meanwhile, Rory's behavior has been a little off, so Sara and Gary become determined to find out what happened, but Rory gets some unexpected news from his daughter, Lita. With Constantine obsessed with getting his powers back, he convinces Spooner to join him on the quest to find the Fountain of Imperium.

After they find themselves at the end of the Spanish Civil War, Spooner makes an unexpected bond with someone she feels the need to protect. Mick takes the Waverider and Kayla to try and find Sara, but these enemies find themselves needing each other to survive after landing on the possible planet Sara is being held captive.

After a report of an Alien attack, the Legends return to their new headquarters where both Spooner and Astra try to connect to the Alien. Meanwhile, Sara devises a plan to escape by using her charm to win over Bishop. With Ava a wreck, the Legends make a last-ditch effort to keep Sara from being abducted in the first place, even knowing that it will alter the timeline.

Sara grapples with a discovery about herself and is shocked when Rory finds her on the mystery planet. Meanwhile, Spooner envisions what her life would be like if she hadn't joined the Legends.

With everyone finally back together, the Legends find themselves looking to Nate to keep everything calm while in the old West on a mission to find an alien. After trying to keep things normal, Sara reveals her secret to Ava and the team, leaving them all shocked. Constantine looks to Gary who might have the answer to his problem. Spooner and Astra are forced to work together despite their clashing personalities which ultimately helps push them to hone their powers. Behrad is disappointed because the Legends have forgotten his birthday.

Meanwhile, Rory's behavior has been a little off, so Sara and Gary become determined to find out what happened, but Rory gets some unexpected news from his daughter, Lita. With Constantine obsessed with getting his powers back, he convinces Spooner to join him on the quest to find the Fountain of Imperium. After they find themselves at the end of the Spanish Civil War, Spooner makes an unexpected bond with someone she feels the need to protect.

Meanwhile, Sara and Lita are concerned about Rory's health, so they try to convince him to take it seriously. When the Legends track down another Alien pod, they find a device that transports them to a cosmic bowling alley. The team meet Vandal Savage, who senses the presence of Hawkman and Hawkgirl. A fight follows in which Ray loses a piece of his costume that threatens to change the future.

Then the team plan to correct that. S1, Ep3. In an effort to weaken Savage by going after his financial assets, Rip and Sara infiltrate his bank. Meanwhile, Snart and Rory take the jump ship back to Central City for a job. S1, Ep4. Stein sneaks into a lab and finds out that Savage is trying to create Firestorm. S1, Ep5. After some of the Legends are captured and thrown into a Russian gulag during the height of the Cold War of , Snart leads the team in an elaborate Prison Break to free their comrades.

However, Rip gives Sara a secret side mission that could prove not only to be a liability, but fatal to the team. S1, Ep6. A malfunction sends the Waverider to Star City where the team faces a future in which they fail to stop Savage and return home.

S1, Ep7. When there's no trace of Savage, Rip spends time dwelling on the past and Rory continues to be a liability to the team.



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